class AudioEvent

Objects of this class are audio events. More...

Definition#include <audioEvent.h>
InheritsEvent [public ]
List of all Methods
Annotated List
Files
Globals
Hierarchy
Index

Public Methods

Public Static Methods


Detailed Description

Objects of this class are audio events. They do not need a (graphical) presentation of their own. They can be displayed graphically within the presentation of the parts they belong to, which is done in editors.

Aside from the event's position AudioEvents contain a filename to a wav file, which is used to play the audio information.

 AudioEvent ( )

AudioEvent

Default constructor

 AudioEvent (Position start, long len, const char* name)

AudioEvent

Constructor with the start position, the length and the filename as parameters

const char *  fileName ()

fileName

Returns the filename including the full path

const char *  name ()

name

Returns the filename without the path

void  setFileName (const char*)

setFileName

Sets the filename

ostream &  print (int,ostream&)

print

[const virtual]

Implementation of the print method

Reimplemented from Event.

void  flush (const char*)

flush

[const virtual]

Implementation of the flush method

Reimplemented from Event.

Element *  copy ()

copy

[const virtual]

Implementation of the copy method

Reimplemented from Event.

Element *  load (char*,ifstream*&,Element*)

load

[static]

Implementation of the load method


Generated by: wuerthne on al on Sun Jan 6 22:32:42 2002, using kdoc 2.0a53.