class Player


Definition#include <player.h>
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Public Methods


Detailed Description

 Player ()

Player

 Player (Song*)

Player

 ~Player ()

~Player

const char *  device (int i)

device

int  devicenum ()

devicenum

void  play (PrProgress * progress = 0, Part * part=0, long left = 0, long right = 0, bool cycl = false, int record_track = -1)

play

void  hit (int out, int ch, int freq, int vol)

hit

void  quad (int out, int ch, int freq1, int freq2, int freq3, int freq4, int vol)

quad

void  killAllNotes ()

killAllNotes

void  setTempo (int t, long pos=0)

setTempo

bool  playing ()

playing

[const]

bool  playQuantum (bool cycl = false)

playQuantum

bool  playStart (PrProgress * progress, Part * part, long left, long right)

playStart

double  time ()

time

long  ticks ()

ticks

long  volume ()

volume

void  programChange (int track)

programChange

void  programChange (Track*)

programChange


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