[This topic is pre-release documentation and is subject to change in future releases. Blank topics are included as placeholders.]
Assembly: Db4objects.Db4o (in Db4objects.Db4o.dll)
message sender for client/server messaging.
Namespace: Db4objects.Db4o.Messaging
Assembly: Db4objects.Db4o (in Db4objects.Db4o.dll)
Syntax
Visual Basic (Declaration) |
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Public Interface IMessageSender |
C# |
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public interface IMessageSender |
Visual C++ |
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public interface class IMessageSender |
Remarks
message sender for client/server messaging.
db4o allows using the client/server TCP connection to send messages from the client to the server. Any object that can be stored to a db4o database file may be used as a message.
See the sample in ../com/db4o/samples/messaging/ on how to use the messaging feature. It is also used to stop the server in ../com/db4o/samples/clientserver/StopServer.java
See Also:
com.db4o.config.Configuration#getMessageSender() ,
Db4objects.Db4o.Messaging.IMessageRecipient ,
com.db4o.config.Configuration#setMessageRecipient(MessageRecipient)
db4o allows using the client/server TCP connection to send messages from the client to the server. Any object that can be stored to a db4o database file may be used as a message.
See the sample in ../com/db4o/samples/messaging/ on how to use the messaging feature. It is also used to stop the server in ../com/db4o/samples/clientserver/StopServer.java
See Also:
com.db4o.config.Configuration#getMessageSender() ,
Db4objects.Db4o.Messaging.IMessageRecipient ,
com.db4o.config.Configuration#setMessageRecipient(MessageRecipient)