ESyS-Particle
4.0.1
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Abstract base class for random assemblies, to be used for initialization of random lattices. More...
#include <RandomAssembly3D.h>
Public Member Functions | |
virtual void | generate (int, unsigned int)=0 |
virtual void | insertParticle (const SimpleParticle)=0 |
virtual void | tagParticleClosestTo (const Vec3 &, int)=0 |
virtual void | tagEdgeY (int, int, double)=0 |
virtual void | tagEdgeZ (int, int, double)=0 |
Protected Member Functions | |
virtual Vec3 | getAPoint ()=0 |
bool | findAFit (SimpleParticle &, const vector< SimpleParticle > &) |
bool | findAFit (SimpleParticle &, const vector< SimpleParticle > &, const Plane &) |
virtual bool | checkAFit (const SimpleParticle &) |
virtual Plane | getClosestPlane (const SimpleParticle &) |
void | fillSpace (int) |
virtual int | getNParts () const =0 |
Protected Attributes | |
vector< Plane > | Borders |
double | m_rmin |
double | m_rmax |
min/max particle radius | |
double | m_xmin |
double | m_xmax |
double | m_ymin |
double | m_ymax |
double | m_zmin |
double | m_zmax |
x,y,z borders of the lattice | |
bool | m_circ_x |
Abstract base class for random assemblies, to be used for initialization of random lattices.
bool ARandomAssembly3D::checkAFit | ( | const SimpleParticle & | Po | ) | [protected, virtual] |
check if Po is within the Space and is not crossing any boundary or overlapping with other particles.
Po | the particle |
Reimplemented in CRoughPaddedBlock3D.
References getClosestPlane(), ARandomAssembly::getNeighborList(), m_rmax, m_zmax, and Plane::sep().
Referenced by fillSpace(), CSplitBlock3D::generate(), CPaddedBlock3D::generate(), CRandomBlock3D::generate(), and CPaddedBlock3D::generate_regular_padding().
void ARandomAssembly3D::fillSpace | ( | int | tries | ) | [protected] |
Fill the space in the skeleton after it has been seeded
tries | the number of tries |
References checkAFit(), findAFit(), ARandomAssembly::getClosestNeighbors(), getClosestPlane(), BasicCon::Info(), ARandomAssembly::m_random(), m_rmax, and Plane::sep().
Referenced by CSplitBlock3D::generate(), CPaddedBlock3D::generate(), CRoughPaddedBlock3D::generate(), and CRandomBlock3D::generate().
bool ARandomAssembly3D::findAFit | ( | SimpleParticle & | Po, |
const vector< SimpleParticle > & | NL | ||
) | [protected] |
Find a fit for a sphere using the list of neigbors
Po | the particle to fit |
NL | the list of neighbors |
References Sphere3D::FillIn().
Referenced by fillSpace().
bool ARandomAssembly3D::findAFit | ( | SimpleParticle & | Po, |
const vector< SimpleParticle > & | NL, | ||
const Plane & | L | ||
) | [protected] |
Find a fit for a sphere using the list of neigbor list and a plane
Po | the particle to fit |
NL | the list of neighbors |
L | the Plane |
References Sphere3D::FillInWP().
Plane ARandomAssembly3D::getClosestPlane | ( | const SimpleParticle & | Po | ) | [protected, virtual] |
get closest plane to a particle
Po | the particle |
Reimplemented in CRoughPaddedBlock3D.
References Plane::sep().
Referenced by checkAFit(), and fillSpace().