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1. The LambdaCore Player Commands

A player interacts with the game using a large number of commands. Most of these commands are implemented within the database as verbs of object classes. The following sections list the commands in the LambdaCore database, grouped roughly by function. Some commands, such as those used for manipulating notes, are defined by the particular class of object they work on, in this case the Note class. Other commands are defined for one or more classes. This section intends to give a paper reference for the information given in the help system within the LambdaCore database, with some additional explanation of the concepts involved. Note that, for commands that can be abbreviated, the form in which the command is specified in the database is shown. For example, the inventory command is written down as
 
i*nventory
which means that this command can be invoked by the player typing any of the following:
 
i
in
inv
inven
etc...

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This document was generated by Joey Hess on June, 17 2001 using texi2html