SYNOPSIS

       /usr/games/xdino                                             [-geometry
       [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]]                 [-display
       [{host}]:[{vs}]]   [-[no]mono]   [-[no]{reverse|rv}]  [-{foreground|fg}
       {color}]  [-{background|bg}   {color}]   [-face{0|1|2|3|4|5}   {color}]
       [-{border|bd}  {color}]  [-{font|fn}  {fontname}] [-view {int}] [-{mode
       {int}  |  both}]  [-[no]orient]  [-[no]practice]  [-userName  {string}]
       [-scoreFile {filename}] [-scores] [-version]


DESCRIPTION

       The  period  2  turning (i.e. the edges turn with 180 degree intervals)
       was suggested by Derek Bosch <bosch@sgi.com>.  The physical puzzle  has
       period  3  turning  (i.e. the points turn with 120 degree intervals) is
       called a Triangle - 4 Cube - Dinosaur with colored dinosaurs on it, (or
       Triangle  -  4  Cube  -  6 Colors with solid colors, (a 4 color and a 2
       color are also available with point oriented coloring)) manufactured by
       The  International Puzzle & Games (Great Animation International Corpo-
       ration).


FEATURES

       Press "mouse-left" button to move a piece.  Release "mouse-left" button
       on  a  piece on the same face.  The pieces will then turn towards where
       the mouse button was released.

       Click "mouse-center", or press "P" or "p" keys to toggle  the  practice
       mode (in practice mode the record should say "practice").  This is good
       for learning moves and experimenting.

       Click "mouse-right", or press "Z" or "z" keys, to randomize the  puzzle
       (this must be done first to set a new record).

       Press "G" or "g" keys to get a saved puzzle.

       Press "W" or "w" keys to save (write) a puzzle.

       Press "U" or "u" keys to undo a move.

       Press "R" or "r" keys to redo a move.

       Press "C" or "c" keys to clear the puzzle.

       "S" or "s" keys reserved for the auto-solver (not implemented).

       Press "O" or "o" keys to toggle the orient mode.  One has to orient the
       faces in orient mode, besides getting all the  faces  to  be  the  same
       color.   To do this one has to get the lines to be oriented in the same
       direction.  This does add complexity (ever so slightly, there are  only
       2 possibilities) so there are 2 sets of records.

       Press  "2", "3", "B", or "b" keys (not the keypad 2, 3) to change modes
       to Period 2, Period 3, or Both.

       pressed and there is no analog for Dino3d.

       Key  pad  for Dino3d, use must use your intuition (is this a cop out or
       what?).  The key pad is defined differently depending on which side  of
       the cube your mouse is pointing at.

       Use  the  alt  key  and the left mouse button, keypad, or arrow keys to
       move the center of the cube.  The 2 opposite corners do not move.

       Use the shift keys and the left mouse button, keypad, or arrow  key  to
       access  "Period 2" turns from "Both" mode, otherwise it assumes "Period
       3" turning.  Edges turn in "Period 2" and corners turn in  "Period  3".
       The "Period 2" mode has extra cuts around the faces.

       Use the control key and the left mouse button, keypad, or arrow keys to
       move the whole cube.  This is not recorded as a turn.

       The title is in the following format (non-motif version):
              xdino{2|3}d<dimension>.{2|3|both<turning  modes>}:  (<Number  of
              moves>/{<Record   number  of  moves>  <user  name>|"NEVER  noac-
              cess"|"practice"}) - <Comment>
       If there is no record of the current puzzle, it displays  "NEVER  noac-
       cess".


OPTIONS

       -geometry {+|-}X{+|-}Y
               This  option  sets  the  initial  position  of  the dino window
               (resource name "geometry").

       -display host:dpy
               This option specifies the X server to contact.

       -[no]mono
               This option allows you to display the dino window  on  a  color
               screen as if it were monochrome (resource name "mono").

       -[no]{reverse|rv}
               This  option allows you to see the dino window in reverse video
               (resource name "reverse").

       -{foreground|fg} color
               This  option  specifies  the  foreground  of  the  dino  window
               (resource name "foreground").

       -{background|bg} color
               This  option  specifies  the  background  of  the  dino  window
               (resource name "background").

       -face{0|1|2|3|4|5} <color>
               This option allows you to change the color of a face  (resource
               name  "faceColorN").  In mono-mode, color is represented as the
               first letter of the color name. On the 2-D version,  the  faces

       -{font|fn} ontname
               This option specifies the font that will be used (resource name
               "font").

       -view <int>
               This  option  allows  you  to  change  the view of the cube for
               OpenGL with choice of 4 views (resource name "int").

       -mode <int>
               This option allows you to set the turning mode  (resource  name
               "mode").

       -both   This option allows you to set the turning mode to both period 2
               and period 3 (resource name "mode" set at 4).

       -[no]orient
               This option allows you to access the orient mode (resource name
               "orient").

       -[no]practice
               This  option  allows  you to access the practice mode (resource
               name "practice").

       -userName string
               This option specifies the user name for  any  records  made  or
               else it will get your login name (resource name "userName").

       -scoreFile filename
               Specify  an alternative score file (resource name "scoreFile").

       -scores This option lists all the recorded scores and then exits.

       -version
               This option tells you what version of xdino you have.


RECORDS

       You must randomize the puzzle before a  record  is  set,  otherwise  an
       assumption of cheating is made if it is solved after a get.


SAVE FORMAT

       The format is not standard.  The reason for this is that this is simple
       and I do not know what the standard is.

              mode: 2-4 <period 2 turning, period 3 turning, or both (4)>
              orient: 0-1 <O false, 1 true; if 1 then lines on pieces  are  to
              be oriented>
              practice: 0-1 <0 false, 1 true>
              moves: 0-MAXINT <total number of moves>

              startingPosition:  <2  dimensional  array of face and edge posi-
              tion, each face 4 edge pieces, if orient mode  then  orientation
              number follows face number: 0 up, 1 right, 2 down, and 3 left>


REFERENCES

       International Puzzles & Games Catalog


SEE ALSO

       X(1),   xrubik(6),   xskewb(6),   xpyraminx(6),   xoct(6),   xmball(6),
       xmlink(6),  xpanex(6),  xcubes(6),  xtriangles(6),  xhexagons(6), xaba-
       cus(6)


COPYRIGHTS

       (R) Copyright 1995-2006, David Albert Bagley


BUG REPORTS AND PROGRAM UPDATES

       Send bugs (or their reports, or fixes) to the author:
              David Albert Bagley, <bagleyd@tux.org>

       The latest version is currently at:
              ftp://ftp.tux.org/pub/tux/bagleyd/xpuzzles
              ftp://ibiblio.org/pub/Linux/games/strategy



V7.2.4                            11 Oct 2006                         XDINO(6)